This workshop enables pupils to lift the lid of computer graphics and explore how computers deal with the visually rich world around us. During this day pupils cover not only computational concepts, but also enable opportunities for coverage of programmes of study for Art, whilst building in numerical skills and understanding required for the Maths curriculum.
If you have any questions about the workshop, please get in touch with the team: email@example.com
Guidance for teachers
Suitable for: Key stage 2 (KS2), key stage 3 (KS3)
Our resources are created with you and your students in mind. Not only are they outside-the-box, creative and brain-boosting fun, but we always ensure our content stays relevant. Our network of academic masterminds and video games practitioners enable us to keep delivering free content that is aligned to the UK computing curriculum and that is relevant to current industry best practice. We think you're going to love our play-based approach to Computer Science. We've even got the evidence to prove it.
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