Let's Play Ozaria

Workshop
Workshop Categories: Algorithms & Programming
Key Stages: KS2 KS3

About

Immerse yourself in the world of Ozaria and see your students develop their Computer Science knowledge and understanding as they use their Python coding skills to progress through an adventure game.

Learners begin the workshop by building their understanding of algorithmic thinking as they learn how to navigate their Hero through Ozaria in a series of plugged and unplugged activities designed to deepen their knowledge of algorithms. As they progress through the levels students will begin to develop their understanding of loops, syntax and debugging in the Python programming language.

If you have any questions about the workshop, please get in touch with the team: dsh@ukie.org.uk

Guidance for teachers

Suitable for: Key stage 2 (KS2), key stage 3 (KS3)

Our resources are created with you and your students in mind. Not only are they outside-the-box, creative and brain-boosting fun, but we always ensure our content stays relevant. Our network of academic masterminds and video games practitioners enable us to keep delivering free content that is aligned to the UK computing curriculum and that is relevant to current industry best practice. We think you're going to love our play-based approach to Computer Science. We've even got the evidence to prove it. 

Download your lesson resources at the bottom of the page. If you're a Lead Teacher of a certified Schoolhouse, you can access the adaptable resources by logging in.


Documents

Let's Play Ozaria Workshop Pack

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Let's Play Ozaria Editable Workshop Resources
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