Part-Baked Games: Chef's edition

Workshop Categories: Algorithms & Programming

About

Part-Baked Games: Chef’s edition has been developed in partnership with Outright Games and introduces students to the concept of prototyping; both on paper and digitally. Learners begin by creating a paper prototype for their own version of Gigantosaurus and then a digital prototype based on these ideas.

The final stage of the workshop introduces learners to play testing and students thoroughly test their game, acting on any failed tests to fix errors. Part-Baked Games: Chef’s edition is intended as a follow on workshop from Part- Baked Games as it builds on skills students have learnt in this workshop. However, the workshop is suitable for students with any experience of using Construct 3 and the resource pack includes a basic guide that can be used to introduce new students to using the software.

If you have any questions about the workshop, please get in touch with the team: dsh@ukie.org.uk

Guidance for teachers

Suitable for: Key stage 2 (KS2), key stage 3 (KS3)

Our resources are created with you and your students in mind. Not only are they outside-the-box, creative and brain-boosting fun, but we always ensure our content stays relevant. Our network of academic masterminds and video games practitioners enable us to keep delivering free content that is aligned to the UK computing curriculum and that is relevant to current industry best practice. We think you're going to love our play-based approach to Computer Science. We've even got the evidence to prove it. 

Download your lesson resources at the bottom of the page. If you're a Lead Teacher of a certified Schoolhouse, you can access the adaptable resources by logging in.


Guidance for parents & carers

Watch Part 1 and Part 2 of the Part-Baked Games: Chef's Edition follow-along workshops below. Please note, these are live recordings. Sit back, relax and supervise or participate as a family.

Part 1 - no technology required!

Suitable for ages 5 -14 years. Part-Baked Games: Chef's edition has been developed in partnership with Outright Games and introduces students to the concept of prototyping; both on paper and digitally. Learners begin by creating a paper prototype for their own version of Gigantosaurus and then a digital prototype based on these ideas.

What do you need to take part?

  • Coloured pens or pencils
  • Paper
  • Printed copy of our worksheet or paper (download below)
  • Digital or printed copy of our reference sheets (download below)
  • BAFTA YGD game idea generator (find here: http://ygd.bafta.org/resources/game-i...)  

What do you learn?

  • How games are prototyped on paper

Part 2

Suitable for ages 7 -14 years. Following Part 1, this part of the workshop will teach you how to take your paper prototype, compare it to the released game, and make improvements to your prototype idea.

What do you need to take part?

  • Printed copy of our worksheets or paper (download below)
  • Coloured pens or pencils
  • (Optional) Nintendo Switch
  • (Optional) Copy of the game Gigantosaurus

What do you learn?

  • How to compare two games
  • How to modify a game using features from another
  • How to act on feedback to make improvements

Documents

Part-Baked Games: Chef's edition Workshop Pack

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