Loopy Games: An Iterative Games Design Workshop
Loopy Games aims to help pupils design and create their own game using methodology that reflects the processes followed in the UK Games Industry. Developed in consultation and collaboration with Kuato Studios and the Video Games Ambassadors, this workshop brings industry expertise into the classroom.
Organised into groups, pupils develop and research their own game idea. Each pupil takes the responsibility for a different aspect of the game, namely: artwork, sound, game design and game mechanics. The roles are interchangeable and each pupil is able to develop their skills in a specific area, such as graphical editing, sound editing, programming and design.
An interative methodology is used, where groups are given the opportunity to gather feedback and revisit their designs at each stage of the development process. The end result is a complex and engaging game, made possible only because of effective team work.
If you have any questions about the workshop, please get in touch with the team: firstname.lastname@example.org
Guidance for teachers
Suitable for: Key stage 2 (KS2), key stage 3 (KS3)
Our resources are created with you and your students in mind. Not only are they outside-the-box, creative and brain-boosting fun, but we always ensure our content stays relevant. Our network of academic masterminds and video games practitioners enable us to keep delivering free content that is aligned to the UK computing curriculum and that is relevant to current industry best practice. We think you're going to love our play-based approach to Computer Science. We've even got the evidence to prove it.
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