Playful Computing Activity: Computational Thinking - Design a Paper Airplane


This playful computing activity has been created by our own lead teacher network! This activity is to be used in the classroom, and your students will learn about the 4 parts of Computational Thinking which are… Decomposition, Abstraction, Pattern Recognition and Algorithm Design.

If you have any questions about the workshop, please get in touch with the team:

Guidance for teachers

Suitable for: Key stage 1 (KS1), key stage 2 (KS2)

Our resources are created with you and your students in mind. Not only are they outside-the-box, creative and brain-boosting fun, but we always ensure our content stays relevant. Our network of academic masterminds and video games practitioners enable us to keep delivering free content that is aligned to the UK computing curriculum and that is relevant to current industry best practice. We think you're going to love our play-based approach to Computer Science. We've even got the evidence to prove it.