Starlink: Battle for Atlas: A parent’s guide to computing at home

Author: Estelle Ashman, curriculum content developer

Following on from last week’s workshop, App in a Day this week’s workshop in our computing at home teaching series is Starlink: Battle for Atlas, a workshop that will teach your children how to design and create a space shooter style arcade game.

This workshop is perfect for ages 7 -14 years.

Find all the resources and worksheets here!  

Part 1 of the workshop will introduce the three building blocks of programming constructs: sequence, selection and iteration.

·        To begin, learners will mind-map ideas for their own version of Starlink

·        Following this we will then learn about how different constructs are used in programming and how we can use these to plan a computer game

Part 2 of the workshop will teach your child how to take the plan for their Starlink game and create their own version using Scratch.

·        To begin, we will learn how to add assets to Scratch (assets are all the images, animations and sound that will be included in the completed version of the game)

·        Next, we will learn how to program the ship so it can be controlled by the keyboard

·        Finally, we will add further programming that will allow the ship and meteor to interact with each other – allowing the ship to shoot at and destroy the meteor

I hope your little learners enjoy Starlink: Battle for Atlas please do get in touch with me at estelle@ukie.org.ukif you have any comments or feedback on the workshop and don't forget to check out all our past workshops, here.

Find all the resources and worksheets here! 

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